The chess improvement school
You know how the pieces move.
Now learn to win.
A placement test finds your level, then 70 interactive lessons, targeted drills, and sparring bots take you the rest of the way. Homework is built from the mistakes you actually make.
Analyze any game
Paste a PGN from Chess.com, Lichess, or a scoresheet and get full Stockfish analysis — accuracy score, every blunder, and the better move — with no per-day limit and no account.
The curriculum
Start learningFundamentals
The language and laws of the board. Start here.
01 / 1 lesson
⚔Tactics
Take what your opponent gives you.
02 / 15 lessons
♚Checkmate Patterns
You can't win if you can't finish.
03 / 13 lessons
☗Opening Principles
The first ten moves, solved by principle. No memorization.
04 / 12 lessons
♜Endgame Strategy
Where extra pawns become extra queens.
05 / 12 lessons
♝Middlegame Strategy
When there's no tactic, improve your position.
06 / 10 lessons
⬖Pawn Structure Workshop
Club Campus: the terrain under every middlegame. Name it, plan it.
07 / 4 lessons
♛Master Game Study Hall
Club Campus: immortal games, annotated move by move, so you see the principles play.
08 / 3 lessons
How it works
- 1
Place
Ten adaptive positions set your Knight Score and map your nine skills.
- 2
Practice
Lessons, drills, and the Calculation Gym target your weakest skill first.
- 3
Play
Spar the bot ladder, then review every game so mistakes become homework.
Play the ladder
Five personas from Pawn Pete around 450 to Queen Quinn around 1000. Each comes with a scouting report on how to beat it.
Choose an opponentLearn the openings
14 essential openings, each playable on a live board. Step through the mainline, then play it back from memory while the opponent replies.
Open the libraryTrain the weak spots
Rated puzzles at your level, skill drills, and the candidate-move discipline of the Calculation Gym. Every rep updates your mastery.
Open training